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== Директор Исследований ==
== Готовые страницы: ==
[https://skyrat.ss220.space/index.php/%D0%9E%D0%B1%D1%81%D1%83%D0%B6%D0%B4%D0%B5%D0%BD%D0%B8%D0%B5:%D0%94%D0%B8%D1%80%D0%B5%D0%BA%D1%82%D0%BE%D1%80_%D0%98%D1%81%D1%81%D0%BB%D0%B5%D0%B4%D0%BE%D0%B2%D0%B0%D0%BD%D0%B8%D0%B9 Директор Исследований]


{{Needsrevision|reason = contents of this page need to be checked, broken links need to be fixed}}
[https://skyrat.ss220.space/index.php/%D0%A8%D0%B0%D0%B1%D0%BB%D0%BE%D0%BD:OrganisationPageHeader Шаблон для организаций]
{{JobPageHeader
|colour = A06DA0
|hcolour = white
|bcolour = A06DA0
|bhcolour = white
|ebcolour = A06DA0
|img = Generic_rd.png
|stafftype = SCIENCE
|jobtitle = Research Director
|access = [[Job Guides#Research|Research Departments]], EVA, [[Job_Guides#Engineering_and_Maintenance|Engineering]], [[Job_Guides#Engineering_and_Maintenance|Construction]], External Airlocks, [[Roboticist|Robotics]], [[Job Guides#Command|Bridge]], [[Job Guides#Research|Research Director's Office]], [[Guide_to_Telescience|Teleporter]], [[Telecommunications|Telecommunications]]
|difficulty = Сложно
|superior = [[Captain]]
|duties = Lead Research and Development, supervise your [[Scientist]]s, make sure the [[Roboticist|Roboticists]] are building borgs or mechs.
|guides = [[Guide to Research and Development|Руководство по Исследованиям и Разработкам]], [[Guide_to_toxins|Руководство по Токсинам]], [[Guide_to_xenobiology|Руководство по Ксенобиологии]], [[Руководство_по_ксеноархеологии|Руководство по Ксеноархеологии]], [[Chain of Command|Цепочка Командования]]
|requirements = Manage the research department by making sure they are doing their job, that they are not doing something they aren't supposed to, and maintaining the AI and silicons. Make sure research, toxins, and all other aspects of the job have the ball rolling.}}
{{Science Dept header}}
The [[Research Director]] in charge of what is (theoretically) [[Background summary|the reason the station is around]]. You job is to direct research into new things. And you have a group of [[Scientist]]s to help you do that.


== Введение ==
== В процессе ==
В отличие от других Глав Отделов, ваша работа заключается не в том, чтобы мотивировать [[Роли_и_должности#Наука|ваш персонал]] работать, а наоборот, "удерживать" их от этого. Или, по крайней мере, сделать так, чтобы они не доставляли проблем.
[https://skyrat.ss220.space/index.php/%D0%9E%D0%B1%D1%81%D1%83%D0%B6%D0%B4%D0%B5%D0%BD%D0%B8%D0%B5:%D0%A5%D0%BE%D1%82%D0%BA%D0%B5%D0%B8 Хоткеи]


Технически, ваша работа не является жизненно необходимой для станции, в отличие от работы других Глав Отделов. Научный персонал не является важнейшим звеном для продолжения работы на Авроре, даже если ваших сотрудников направили сюда именно для исполнения их обязанностей. Станция не развалиться если слаймы умрут, инопланетные артефакты никогда не будут изучены, и бомбы никогда не будут сделаны. Однако, сбежавшие слаймы, плохо охраняемые инопланетные артефакты или бомбы что подорвут отбытие, могут доставить проблем.
== В планах ==
 
[https://skyrat.ss220.space/index.php/%D0%93%D0%BB%D0%BE%D1%81%D1%81%D0%B0%D1%80%D0%B8%D0%B9 Глоссарий]
Ваша работа удержать ваших сотрудников от того, чтобы те случайно не убили себя. [[Guide_to_toxins|Отдел Изучения Токсинов]] и [[Guide_to_xenobiology|Ксенобиология]] являются особо опасными зонами, и должны всегда находится под наблюдением компетентного сотрудника.
 
Вы, в том числе, самый лучший эксперт в странных феноменах на станции. Когда что-либо странное появляется, это ваша работа разобраться в том что это и как лучше с этим разобраться. Другие Главы Отделов будут полагаться на вас в данном вопросе.
 
Вкратце, уберегите ваших сотрудников от того чтобы разнести всё к чертовой матери и поддерживайте информированность Глав Отделов об о всем странном, что происходит на станции.
 
Ваш офис находится недалеко от Отдела Изучения Токсинов. У вас первые места для наблюдения за шоу. Так что садитесь, облокачивайтесь на спинку вашего уютного креста и наслаждайтесь зрелищем. Помните, в вашем распоряжении находятся две самые важные вещи на станции, Контроль над Станционными Синтетиками и Программа для Восстановления Целостности Искусственного Интеллекта.
 
== Directing Research 101 ==
As the Research Director, your job is obviously to direct research. You have access to anything scientific.
 
=== There's No I In Team ===
Your official responsibility is to ensure that nobody does anything they shouldn't. This means making sure that the [[Roboticist]]s don’t cyborg people without good reason, and that Toxins does not destroy the station.
 
Try to stop Toxins from igniting. Teach your scientists the proper way to handle [[phoron]].
 
=== Computer Maintenance And You ===
In the event of AI damage on an Intelicard, there is a computer in your office which can be used to repair its systems. This is a long process, but it is still usually better than having no AI at all. In addition, it is possible to build a new AI from the circuit also found in your office. Using plasteel and glass, it is constructed just like any other computer up until the Synthetic brain is inserted. Please be aware that a freshly constructed [[AI]] comes with the default NanoTrasen laws.
 
=== Lamarr ===
Inside the display case in your office is a surgically modified [[Xenos#Facehugger|facehugger]]. It can no longer kill and implant its embryos inside a host body, but it still feels the need to leap on anyone in reach. It's usually best kept in its case. With a chameleon projector, Lamarr can be scanned to act as a fearsome disguise.
 
=== AI Overpopulation: The Core Circuit And You ===
Whether to reduce the load on primary AI or just to increase information chaos, with this nifty AI Core circuit board found in your office you can make a second, working AI. You need the following components first:
a screwdriver,
a wrench,
4 sheets of plasteel,
2 sheets of reinforced glass,
the circuit board,
and, of course, a brain in an MMI.
 
 
Make AI Core frame with plasteel, wrench it in a preferably secure place near an intercom (or a radio), add circuit, screwdriver, wires, MMI, glass, screwdrive again. Voila! Now there's two working AIs on station!
 
====KNOW YOUR SILICON====
There are three types of rogue silicons that you should be familiar with. Each has a slew of different options regarding how you can deal with it.
* Subverted: A traitor (Or unscrupulous Captain) has used either a Freeform module of a Hacked Law Module to upload a law (or several) that is dangerous to the crew
** Subverted AIs can be fixed very easily via using a Purge and Default board on an Upload Console.
** Subverted AIs cannot hack their cyborgs
** Subverted AIs can be downloaded to an Intellicard
 
*Malfunctioning: The AI has an irremovable hacked law and the ability to hack APCs. It can access several special powers by spending it's CPU.
** Malfunctioning AIs cannot be fixed. They must be destroyed. They can and will shunt into a hacked APC before dying, requiring you to deconstruct the APC (ENTIRELY) to finish it off.
** Malfunctioning AIs can hack their cyborgs.
 
=== How To Tell A Traitor From A Disillusioned Doctor ===
A revolution is a bad time for both research and directing it - As such, you're in for a wild and dangerous ride where you will live as a robust freedom warrior or die the endless hordes of greyshirt commies. The sad reality is that you are extremely vulnerable, as you start in a department where dangerous things are easily put together, along with the fact that the high department population typically means there is a head revolutionary hidden somewhere inside. At the FIRST sign of danger, you need to be RD outski and get to Brig. This means:
* People flashing each other
* People following you around and not doing their job
* People milling around in firesuits with flamethrowers
 
You will either be one of the first to die (Along with the CMO) or the last in line, dragged kicking and screaming into the afterlife. Or, you will be a robust hero. The choice is yours.
 
=== Assistant with Science ===
You can be of great help as an assistant with large amounts of access. Collecting flashes and power cells for robotics and other items for research.
 
=== Upgrading the station===
NT has granted your colleagues a station that has plenty of room for improvement. Plenty of machines around the station can be upgraded to improve efficiency, and you're encouraged to let your coworkers feel what an efficient science really means: Better work conditions. Use the [[File:RPED.png]] Rapid Part Exchanger device, produced by the Protolathe to rapidly replace obsolete parts with newers parts which will further improve machine efficiency; or deconstruct and reconstruct the machine from the getgo.
Use the [[Guide to Advanced Construction]] to check what parts each machine contains, to know what stock parts to replace. The RPED is also able to scan the stock parts present in the machine.
 
== Links to Other Departments ==
As the research director, you are the link between the captain, the heads of staff, and your researchers. R&D supplies technology to the other departments and receives supplies from the miners and quartermaster. When something strange happens--someone [[changeling|turns into a monkey]], [[wizard|teleports without a device]], or has [[traitor|illegal technology]]--it's your job to try to explain what just happened. Good luck.
 
[[Guide_to_Toxins|Toxins]] will be your best bet, with all those explosives you'll probably be able to hold the station hostage. You hold a lot of power, and at the same time, a decent amount of responsibility. It is easy to bring the Station to it’s knees, if you know what you’re doing. Great if you’re a traitor, dickish if you’re not.
Less useful but still dangerous, [[roboticist|robotics]] is a useful stopping point.
 
=== Changeling ===
You are the forefront expert on Changelings, you may not have the know how of a Centcom specialist, but you've read up extensively on them. RDs know the broad strokes of how changelings work such as their shapeshifting abilities much like the [[Chief Medical Officer]]. However, unlike the [[Chief Medical Officer]] the research director is knowledgeable about Changelings and their weakness to BZ
 
==Tips==
* Lamarr can be used for internals.
* You can restore dead AIs using the AI system integrity restorer consoles! There's one in the RD office, and one DIRECTLY TO THE RIGHT OF THE AI UPLOAD FOYER. That's right! When your AI dies, you don't have to fart around and say ''"uh, so, like, should we call the shuttle or something? or build a new one? herp?"'' Just use an intellicard on the destroyed AI core and slot it into the console! Wow! You're a helpful little furless monkey!
* Unlike what some Roboticists say, they answer to the RD. If they are too stubborn to remember that, make some time to demote them and ensure they don't go on a vengeful mech rampage later. Otherwise, sync your research often, and go check on 'em to eventually congratulate them on their job.
* If you have an assistant or extra Science crew, give one a RPED full of parts for said machines and a screwdriver, and send them around the station, mainly to science, medical, and engineering. Places particularly in need of parts are xenobiology, robotics, genetics, the supermatter, and the incinerator if the atmos techs are using it.
 
== Traitoring ==
The Research Director, like all Heads of Staff, make extremely dangerous [[traitor]]s just by virtue of their access and departmental loyalty. While your underlings are less likely to fall in line than [[Security]] most of the time they'll listen to what you want them to do.
 
{{Jobs
| color = A06DA0
}}
[[Category: Jobs]]

Текущая версия от 15:04, 22 февраля 2024